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*Mu* Sanctuary Master
Joined: 28 Jul 2006 Posts: 1940 Location: Paris
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Posted: Fri Feb 26, 2010 8:26 pm Post subject: [char release] Unicorn no Jabu v1.0 |
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Jabu
Unicorn Bronze Saint
Sprites : Mû - (+ MetalJoke & Zahori a bit too)
Programming : Mû
Release date : 27/02/2010
>Download< _________________
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KINGROD Guard
Joined: 25 Aug 2009 Posts: 10
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Posted: Fri Feb 26, 2010 8:58 pm Post subject: |
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wowwwwwwwwwwwww amazing sprites !!!!!!!!! great char !!!!!!!!!
congratulations!!!!!!!!!!
greetings |
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tonos Guard
Joined: 16 Dec 2008 Posts: 17
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Posted: Fri Feb 26, 2010 9:49 pm Post subject: |
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Good works to attack his beautiful. |
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carmorion Silver Saint
Joined: 22 Sep 2009 Posts: 505 Location: Colombia
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Posted: Fri Feb 26, 2010 10:09 pm Post subject: |
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Gran trabajo, me gusta mucho la gráfica y la programación, solo le encontre un pequeño error cuando hace la provocacion es imposible golpearlo.
Por lo demas es una version nueva y muy bien lograda de jabu, mis mas sinceras felicitaciones y agradecmientos a todo el equipo.
Espero comprendan mi mensaje en inglés.
Saludos.
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Great job, I like the graphics and programming, I found just a little mistake when you do the provocation is impossible hit him.
For the rest is a new and very well realized of Jabu, my most sincere congratulations and thanks to all the team.
Sorry my bad english
Greetings. |
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Glory Gold Saint
Joined: 11 Mar 2008 Posts: 1106 Location: Toulouse
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Posted: Fri Feb 26, 2010 11:04 pm Post subject: |
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that's an old gif, there's still the worm on the stomach |
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*Mu* Sanctuary Master
Joined: 28 Jul 2006 Posts: 1940 Location: Paris
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Posted: Fri Feb 26, 2010 11:04 pm Post subject: |
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Don't worry Carmorion, I think everybody understand your english very well, surely not less than mine
then you're totally right about the taunt bug, I fixed it and re-uploaded Jabu, but for the ones that don't want to re download all the char here is the file to overwrite:
http://www.sanctuarysoldiers.com/downloads/fixes/jabu.air
thank to you all, sry for the bug
to Glory : Damn yes I forgot ^^, bah I'll remake the gif then because I have lot of free time now I don't have char to code (what what what? next one is in 1 month? gahhh ) _________________
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carmorion Silver Saint
Joined: 22 Sep 2009 Posts: 505 Location: Colombia
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Posted: Sat Feb 27, 2010 3:01 am Post subject: |
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*Mû* wrote: |
Don't worry Carmorion, I think everybody understand your english very well, surely not less than mine
then you're totally right about the taunt bug, I fixed it and re-uploaded Jabu, but for the ones that don't want to re download all the char here is the file to overwrite:
http://www.sanctuarysoldiers.com/downloads/fixes/jabu.air
thank to you all, sry for the bug
to Glory : Damn yes I forgot ^^, bah I'll remake the gif then because I have lot of free time now I don't have char to code (what what what? next one is in 1 month? gahhh ) |
Thank you very much Mu. |
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ALEXCOP Bronze Saint
Joined: 24 Feb 2010 Posts: 50 Location: Spain
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Posted: Sat Feb 27, 2010 3:30 am Post subject: |
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Impressionant work!!!!!
Congratulations to the authors.
the only thing I don´t like is the jump and walk forward, the rest is perfect.
Greetings. |
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Sage Bronze Saint
Joined: 01 Dec 2009 Posts: 45 Location: Mexico DF
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Posted: Sat Feb 27, 2010 6:40 am Post subject: |
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Thanks Mu, and all members of sanctuarysoldiers, I think Jabu is a great char, i just have a comment, I think Jabu does not attack many times, unlike for example Nachi, Ichi, Dante and Misty but I still think is great, thanks for sharing |
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*Mu* Sanctuary Master
Joined: 28 Jul 2006 Posts: 1940 Location: Paris
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Posted: Sat Feb 27, 2010 11:55 am Post subject: |
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Yes I want to have all chars of galaxian wars coded before working on AI.
Then Iagree it's a lack in this version (for now) but the main goal is still an equilibrate game. Then I want a global vision before working on that.
I keep in mind the fact jump and forward walk arent so good. I totally agree for walk, it seems I forgot to change upper body :/ _________________
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ssj4pedro Guard
Joined: 17 Oct 2009 Posts: 14 Location: Spain
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Posted: Sat Feb 27, 2010 7:00 pm Post subject: |
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Great, Great & Amazing Character.
It's wonderful to see the minor bronze saint more caracteristic coded.
The only one mistake that I've found, It's the same which has already said.
One month to next char , then I've got to wait...
salutes & good luck |
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Crossas Guard
Joined: 26 Feb 2010 Posts: 10
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Posted: Sun Feb 28, 2010 5:58 am Post subject: |
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Okay, so I've tried Jabu.
I also have Mugeneration's Jabu (from the shunvsjabu demo), and I have to say that this new one shows a lot more personality.
The only thing I find somewhat weird is the raised arm in the stand. Something just doesn't feel right about that part of the cloth
I don't know how to explain this any better, but I liked mugeneration's stand with the arm close to waist level better.
Don't get me wrong!
All in all, I LOVE THE GAMEPLAY of the char and all the details, which are so caractheristic of your work. Misty, Nachi and Ichi are pretty good examples of this
I sincerely hope I've not offended anyone and I'm not misinterpretated
by the way, his stage, Oran, IS AWESOME!!!
thanks guys and good luck with the project |
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Glory Gold Saint
Joined: 11 Mar 2008 Posts: 1106 Location: Toulouse
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Posted: Sun Feb 28, 2010 8:52 am Post subject: |
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Well you'll get used to that pose, I had the very same feeling as you at first and each time I see it, I still got it, but it goes well with the rest of the char so I don't mind that much in the end and kinda "get used to it".
Weird heh ? |
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*Mu* Sanctuary Master
Joined: 28 Jul 2006 Posts: 1940 Location: Paris
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Posted: Sun Feb 28, 2010 8:51 pm Post subject: |
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vegeth1985 wrote: |
the code is not the top |
Say me if u see problems in code, maybe I cant see all bugs.
Quote: |
All in all, I LOVE THE GAMEPLAY of the char and all the details, which are so caractheristic of your work. |
hehe thank you, like I said we have our own standards and we dont care of what has been done on other chars, our only goal is to ahve our chars in same style, and have all chars at end in that style _________________
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Porcaro Silver Saint
Joined: 12 Mar 2008 Posts: 267 Location: Merignac (france)
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Posted: Sun Feb 28, 2010 8:56 pm Post subject: |
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Great work on this Jabu, nice gameplay. No bugs on this chars (as always), i like the new restyle of old frames by terric and aldebaran more your new frames. I think there are no code errors (sorry vegeth, but it's not maya ). Thanks for this excellent char |
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GreatestCaution Bronze Saint
Joined: 05 Sep 2008 Posts: 89 Location: Spain
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Posted: Sun Feb 28, 2010 9:27 pm Post subject: |
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Great! How always!
And Yes! Maybe should be a more detailed horn.
I feel the MJoke's apportion (on stand...and face ) jejeje
Surely it totally finish on future about this details...do u?
Great work team! |
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carmorion Silver Saint
Joined: 22 Sep 2009 Posts: 505 Location: Colombia
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Posted: Sun Feb 28, 2010 10:48 pm Post subject: |
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me gusta mucho la jugabilidad, lo unico que no me gusta es como se ve el cuerno de resto es un char muy bueno.
saludos.
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I like the gameplay, the only thing I dislike is how it looks horn rest is a very good char.
grettings. |
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*Mu* Sanctuary Master
Joined: 28 Jul 2006 Posts: 1940 Location: Paris
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Posted: Sun Feb 28, 2010 11:29 pm Post subject: |
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GreatestCaution wrote: |
And Yes! Maybe should be a more detailed horn.
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didn't noticed problem concerning horn but if it really need to be restyle, yes it will be done (long but not hard work)
GreatestCaution wrote: |
I feel the MJoke's apportion (on stand...and face ) |
hhehe half lose, stand is 100% mine ^^ _________________
Last edited by *Mu* on Mon Mar 01, 2010 8:54 am; edited 1 time in total |
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Glory Gold Saint
Joined: 11 Mar 2008 Posts: 1106 Location: Toulouse
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Posted: Mon Mar 01, 2010 10:30 am Post subject: |
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About the horn:
it's a one single color horn, sometimes it's a bit flashy and not much detailed,
I'll do it Long boring and not useful works are always for me |
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carmorion Silver Saint
Joined: 22 Sep 2009 Posts: 505 Location: Colombia
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Posted: Mon Mar 01, 2010 2:27 pm Post subject: |
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Hey, guys.
I found another minor bug, is about that jabu walks sometimes above the ground when it rejected the special Rotating Kick.
greetings |
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